Deaht Scrolls
If you have any suggestions or found a bug please tell me!
Version history: 1.0.3: A Final Update... Hopefully. (June 2, 2024) Added Ambience Added Ambience volume slider Included source code as a zip Made all levels have the same amount of lives Updated level 5 to be a little more challenging 1.0.2: Late Spring Cleaning (May 30, 2024) Added a keybinding for restarting a level (R) Added Trampoline Sounds to SFX Mixer (Fixing a bug causing it to not play it's volume at SFX setting) All Native Exports now use the Forward+ Renderer Bumped Godot version (4.0 --> 4.2.2) Shrinked Spike Hitbox Slightly altered level 1 Limited volume sliders to 10 ticks Added new test level 1.0.1: Maintenance release (Mar 21, 2023) Tweaked Player movement to be less slippery Fixed a typo in the Credits Shrinked Hitboxes on Spikes 1.0: Release! (Mar 21, 2023)
Newgrounds version: https://www.newgrounds.com/portal/view/878091
Source code: https://github.com/Icelogist/deaht-scrolls
Pro Tip: It doesn't actually matter were you jump so jumping in the air is possible, but you only get one jump before needing to hit the ground again, you can get a extra jump by ether collecting a heart or hitting a trampoline.
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Icelogist |
Genre | Platformer, Adventure, Puzzle |
Made with | Inkscape, LMMS, Godot |
Tags | 2D, Difficult, Godot, Indie, Minimalist, Short, Singleplayer, Speedrun |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Color-blind friendly |
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